". The Castle is back under our control. Preston Garvey asks the Sole Survivor to reclaim the Castle for a new generation of the Minutemen. Find Ronnie Shawand talk to her. Once the plan of attack has been decided, the Minutemen will move into position. https://fallout.fandom.com/wiki/Defend_the_Castle?oldid=3354642. They will not become essential, however, and can still be killed after the quest. Actually ''mod'' even fixes it and it's on Nexus caled ''Castle Stuck fix'' or something similar, use google people ;) location The three Minutemen will offer various potential plans of attack: a direct assault into the courtyard via the breached northwest wall, a pincer through the breach and the main gate to the south, or setting up a firing line outside the northwest breach and drawing the mirelurks out to their guns. By Dakota Dahl Oct 28, 2017. He'll tell the player about the Castle, the former headquarters of the Minutemen, and discuss his desire to retake the building to show that the Minutemen are back. Defend the Castle Fallout 4 Guide. Any way to trigger 'taking independence' legitly? Wait for the Minutemen to get into position. General, are you seeing this thing? Waves of super mutants will spawn with behemoths. I should get the quest around 7 settlements ago. Preston Garvey was glad to hear that the Castle was already cleared of enemies. Well you dont need the quest to take the Castle. Just FYI, this is a 100% verified bug in unmodded vanilla Fallout 4. given by You should receive the chance to start this quest after completing few main and minor (random) quests for Minutemen. Raiding Kiddie Kingdom and the Magical Kingdom Quest King Kola's Castle in Kiddie Kingdom. This requires significant power to run but produces 40 units of water, enough for two fully populated settlements. The Castle comes prebuilt with an intricate electrical system and an industrial-grade water purifier. Most of the soldiers inside the ship have inventories that cannot be accessed. I've agreed to meet him there so we can plan our attack. … The quest “The Nuclear Option ... Our guide will be a complete companion while you journey through the wilds of Fallout 4. 1 General information 2 Base game 2.1 Act I 2.2 Act II 2.3 Act III 2.4 The Institute quests 2.5 Brotherhood of Steel quests 2.6 The Railroad quests 2.7 Minutemen quests 2.8 Side quests 3 DLC quests 3.1 Automatron 3.2 Far Harbor 3.3 Vault-Tec Workshop 3.4 Nuka-World 4 See also All quests are represented on the Pip-Boy 3000 Mk IV by a brief animation. Talk to Ronnie Shaw again after her speech 8. Once this is done, the waves will spawn. Expand to show. During the conversation with Preston Garvey in the Sanctuary, he will ask for your help in reclaiming the Castlethat was the main quarter of the Minutemen in the past. I've tried everything I can think of. The Castle Preston Garvey The woman will need help in finding the castle armory. Fallout 4 Minutemen main quest This quest can be received from Preston Garvey in Sanctuary at a certain point in the game. Some of the areas are notoriously hard - particularly the Galactic Zone area of the park. trophy type Defend the Castle is a main quest involving the Commonwealth Minutemen, in Fallout 4. Sometimes there is a bug where enemy waves will not move upon spawning or will move in the wrong direction in an attempt to fight other enemies in the area. 7. Just do some of the settlement quests and you'll unlock the one for the castle. Preston Garvey thinks it's time for the Minutemen to retake "The Castle", an old fort that used to be their main base of operations. It's time for us to strike back against the Institute. Our first objective is to clear the Mirelurks from the fort's courtyard. 6. The non-essential minutemen who die during this quest are (sometimes?) - Re-navmeshed with all quests working normally, some even better. Once this is done, the waves will spawn. Offer to help, and he'll tell the player to meet him outside the Castle.The hike to the Castle will take one through South Boston and past a number of both raiders and super mutants in equal measure. Important - Don't start this quest until you developed your character enough. gamescore The extra unnamed Minutemen that Ronnie calls in may be added to the Castle's settlement population if they survive the battle. She tells of the Castle's untapped armory. Once the Sole Survivor is ready for the attack, they can answer affirmatively to continue with the quest (Preston will wait for them to come back and call the attack otherwise). ” — Preston Garvey, Fallout 4 The Castle also known as Fort Independence was the stronghold of the Commonwealth Minutemen until 2240, and is also a possible settlement now. Fallout 4. I have done it 8 times now. He's going to meet me there with a garrison of Minutemen. Preston will tell the remaining Minutemen to be alert for any remaining mirelurks while he and the Sole Survivor have a look at the radio transmitter in the center of the courtyard. Talk to Ronnie Shaw. Then you must start completing new side quests for Minutemen until Preston Garvey will inform you that Ronnie Shaw wants to meet with you in the Castle. Before the first wave, the Sole Survivor is instructed to create defenses to protect the Castle. If Preston is already a companion just prior to starting this quest, or is made a companion just after starting this quest, Preston may leave the player character after this quest is completed (as if he was just a temporary follower for the duration of the quest), returning to his current home location (Sanctuary or other location he was previously dismissed to). Xbox achievement image, Oh, hell! As they clear them out, more eggs will hatch and more mirelurks will emerge. 20 Awesome Side Quests You Didn't Know About In Fallout 4. Fallout 4: Old Guns - A Step By Step Quest Guide Completing the Old Guns quest in Fallout 4 gives players the ability to signal powerful mortar strikes. Once one has established approximately four settlements, including Sanctuary Hills, for the Minutemen, talk to Preston Garvey. There will be sludge and debris left behind by the mirelurks that can interfere with building; leaving the Castle and returning will cause it to disappear. 1 Synopsis 2 Walkthrough 2.1 Brotherhood of Steel 2.2 Institute 2.3 Raiders or Gunners 2.4 Super Mutants 3 Quest stages 4 Notes With revenge fresh in the air, … requirements Preston Garvey and the Minutemen are forming up to attack the Castle on my signal. 4. Take your favorite fandoms with you and never miss a beat. Like the Brotherhood, a large magnitude will also be relayed to the Castle, most often at the southern entrance. This quest … Everyone needs to do these amazing Fallout 4 quests. - You can start this mod in an existing savegame or just start a new game - it's up to you. 300+ XP At this point, the Sole Survivor must head to the Castle and meet Preston there. While we were clearing the Mirelurk eggs from the Castle, we seem to have attracted the angry attention of a huge Mirelurk Queen. This quest's name is a reference to the original name of the location. When the player character tries to talk to him, he will ask if the player character is ready to take the Castle and will not offer the option for him to follow the player character. The Sole Survivor will need to help the Minutemen eliminate the mirelurks to proceed. The Nuclear Option (Minutemen) Quest chain Once the Sole Survivor has recruited at least four settlements to the Minutemen cause, this quest can begin. Afterward, a broadcast from Radio Freedom will ask all Minutemen in the area to assist the Sole Survivor at the Castle. Fallout Wiki is a FANDOM Games Community. We managed to kill the Mirelurk Queen. prestons quest for the castle will not start until u do his first quest, that's usually tenpines, not always. When enough of the eggs are desroyed, the entire fort will shake, and a mirelurk queen will emerge from the lagoon - the "sea monster" that destroyed the Castle in the past. One of the Minutemen is an essential character and cannot die, he will operate the radio once the Castle becomes a settlement. The other two Minutemen are not essential characters and can die during the quest; however, if they are alive, they will help clear out the remaining eggs if not yet cleared. Waves of mirelurks and a mirelurk queen will spawn. Go back to that location if you're not there right now. Defend the Castle This granite star fort that once provided harbor defenses for Boston, Massachusetts is … Share Share Tweet Email. Before the first wave, the Sole Survivoris instructed to create defenses to protect the Castle. As soon as someone enters the courtyard, mirelurks will begin emerging from the ground and attacking. Any companions told to stay at the Castle will participate in the battle, save for those who turn hostile due to siding against their factions. In order to be able to play this quest, first you must complete the Taking Independence main quest described on the previous page. Fallout 4. Act three begins when the Sole Survivor acquires the ability to fast-travel to and from the Institute at the end of Institutionalized.